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Mundus Gubernavi

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Everything posted by Mundus Gubernavi

  1. Hello David. Yes. We offer plenty of mods for COD Blackout. Please check the link below to see all compatible mods. https://megamodz.com/games/cod/bo4
  2. Hello Wang, Sorry to inform you, but the buttons you're referring to have been discontinued. They are permanently out of stock on our website. We apologize for the inconvenience.
  3. Hi, We issued you a refund yesterday. Depending on your bank, it will take a few business days until funds hit your account. You can also contact your bank for further assistance, providing them with the Acquirer Reference Number (ARN) you received in your email yesterday. Let us know if you have any other questions.
  4. Hello, Please sent the controller back. We will take a look at it.
  5. Hi Meems, We got your order in. All the notes have been added to your order. We will assemble and ship your controller on Tuesday (9/6/2022), since Monday is a holyday. Thank you for your order and for being a loyal customer. We appreciate that.
  6. Hello Elijah, Thank you for your recent order with us. Please check the triggers responsiveness in the Accessories App (see the attachment below). Some games don't support the feature but it doesn't mean it's not working. If the triggers don't work or you would like to replace them with the standard ones you'll have to send the controller back and we will take care of that. The process is easy and free. Please let us know how you would like to proceed.
  7. Hello Meems, Here is how you quote posts. Please see the screenshots below. 1. Select a post you would like to quote and press on the + (plus) Icon. https://monosnap.com/file/n7is5edcwvaKG3UqIKsU0HIfMdCgYf 2. In the right bottom conner you will see another small pop out Icon (Quote 1 post). Click on that. https://monosnap.com/file/7PizrdD2KjoV4o5jA4jhOzQtBcK5mI 3. A quote from a selected post will appear in your reply window. https://monosnap.com/file/mhh4d2Dgh7cy4xDq1gQUiSGJ1oGK48 You can also highlight a text in the posts with your mouse and quote the highlighted text only. https://monosnap.com/file/bIwJsbaeIpJcgPq67MrWHCS9VqePu7 Absolutely. Let us know paddle - stock controller button combination and we will take care of that.
  8. Thank you for your feedback. The difference between the standard PS5 Triggers and the Mechanical ones is in the switch. The standard one has a robber piece underneath the trigger, as opposed to a tactical switch found in the Mechanical option. The tactical switch is sensitive to the amount of force applied and has a shorter lifespan due to the material and design. There is always a tradeoff when it comes to performance. The Mechanical triggers option is not as reliable and durable as the standard triggers option. But it offers increased performance due to shorter distance travel, faster input, and response time. When excessive force is applied constantly it shortens the lifespan of the switch. If the user can manage the force and not overpress the button it may last for a long period. We've been seeing returns older than a year with Mechanical shoulder buttons working just fine.
  9. Hello Cecil, Your return will processed within 2 days. Sorry for the delay.
  10. Hello, Can you elaborate and describe what exactly is happening on the screenshot?
  11. Not quite the same thing. Third-party Turbo Controllers do not offer Back Paddles. All you can do is make the stock buttons perform as turbo buttons on those. That adds lots of limitations to the gameplay. You don't always need stock buttons to perform as turbo in a game. The ability to configure Turbo Presses (or other inputs) on paddles solves this issue and adds flexibility. Turbo Controllers do not offer double and triple tap functions and Continuous Press. There is also no programming mode to configure presses and pauses. Not to mention third-party products are not as reliable as authentic ones. The best way to look at this product (Macro Remap Controllers) is as an original PS5 Controller with back paddles that offer some extra features (such as 4 additional sub-modes mentioned above). The price point is the same ($180 - $250). We don't compete with Turbo Controllers. We compete with companies that offer PS5 Controller with Back Paddles. Let us know if you have any other questions.
  12. Hello, The Macro Remap controller does not support multiple button presses. There are 5 sub-modes available. Please see the screenshot attached below. For the detailed instructions please visit this page below: https://megamodz.com/instructions/ps4/macro-remap
  13. Hello Jose. The Zombie Wolves shell design for PS5 controller has become available.
  14. Hello Jorge, Thank you for your question. It depends on what upgrades you want to get on your controller. Your current controller mods configuration is only missing the Auto Heal mod. You can definitely get that one installed on your controller. If you want the Macro Remap controller, then, it's going to be a whole new controller. Let us know if you have any other questions.
  15. Not sure what you mean by that. If you need a Triple Tap you would wanna use the sub-mode #4 - Triple Tap. (Anytime you hit a paddle once the modchip will press the paired stock controller button 3 times on your behalf). If you need a Turbo function you would want to select the sub-mode #2 - Turbo Mod. (Once a paddle is being held down the modchip will spam the paired controller button on your behalf until released). The triple tap feature has the same maximum speed capability (50ms/50ms) You will need to press a paddle 12 times if you want the modchip to fill out the window of 3 seconds while using the Triple Tap feature. Not to mention it will be nearly impossible to hit a paddle on time every time. Just run an experiment and see how many times you will be able to press the X button in 3 seconds manually.
  16. Is the speed with which you're mashing the button only factor of a success? Are there any other factors involved when it comes to kick outs? As far as I understand you also have to follow a gauge indicator on the screen. Maybe you release the button too earlier or too late?
  17. That's the exact speed the modchip is mashing the button. I have no other guesses why it is not performing the required action in the game as I am not familiar with that particular game and its mechanics. It looks like the controller is doing its job just fine. There could possibly be some limitations in the game.
  18. I meant when you finished the configuration and your paddle is ready to go. Anytime you press it the bottom row of the LEDs (left or right) will show the speed with which the modchip is pressing and releasing the paired button.
  19. You can record a short video where you hold a camera against the controller's custom LED indicator. Then press and hold the paddle that has been configured with the custom values. By looking at the led indicator I will be able to tell if your speed is the fastest. Maybe something has been missed during the configuration process.
  20. I understand your frustration. If your not satisfied with your purchase please go ahead and ship your controller back for a refund. You are within the refund window. I am hopping that you will be able to find a product that meets your expectations.
  21. Try inputting 100 ms and 100 ms. The other possibility would be is that you reached the speed cup and then the game could potentially slow your presses down artificially. Just play with numbers between 50 ms and 150 ms. If that won't help then I would run out of guesses.
  22. The video you shared earlier indicates that the speed the person is pressing and releasing the button with about 100 ms ON & 100 ms OFF times (definitely not faster than that). The modchip can mash buttons even faster. I don't see how that's the case. My best guess would be is that you only tune 1 variable instead of 2. Can you describe how exactly you tune in the speeds for Turbo Mode after you entered a programming mode (Mod Button + PS button)?
  23. Setup the fastest speed (50ms/50ms) and then follow a gauge promts. Press the paddle down, hold it and then release it as soon as a gauge arrives at a finishing point.
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