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Everything posted by Mundus Gubernavi
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Hello Christopher, Thank you for your questions. The Juggernaut Pack already includes all mods compatible with Modern Warfare (Multiplayer, Campaign, Warzone) Many users get modded controllers for multiple games this is why you can continue configuring your Mod after selecting mod packages such as Juggernaut. Currently Auto Spot mod is not compatible with MW therefore we don’t include it in this package. If you play MW exclusively then the best choice is to get the Juggernaut pack with no extra mods. No problem if you selected the Mod you didn’t mean to. As a courtesy, we went ahead and refunded you for the option ($6.99) All the mods we offer are new controller functions tailored for specific games/guns/gaming situations. All of them carry additional gaming mechanics. Activating and playing with mods without knowing how they work will cause a lot of confusion. It’s best to invest some time in reading instructions to become an experienced user and get the maximum performance out of your modded controller. We have some helpful material (links) in the user account to start with (please access the link below to see the screenshot) https://monosnap.com/file/PvsHmQRtjOcghKP6cVD2jFRWIY6lhD Or you can simply access all the instructions by the link below https://megamodz.com/instructions/ps4 Here are some quick answers below: This is how Quick Scope Mod actually works: To fire a Quick Scope shot, TAP your scope button (L2 in default). The mod will automatically scope in, take the shot and descope. More info can be found here: https://megamodz.com/instructions/ps4/mods/updated-quick-scope I am gonna need more information here in order to help you with this one. - What color LED is ON on the 1ST slot LED (Top Left)? - What Button Layouts do use in the game settings? - Have you changed the button layouts configuration on the controller? Generally speaking, you can activate up to 4 mods at the same time. The mods that are not compatible with each other (conflicting mods) won't activate simultaneously. Our best recommendation is to get familiar with each mod function one by one before creating mods combo. It takes time and practice to adapt your gaming style to the new extra functions. But when you master it it will give you and edge and lots fun. Let us know if you have any other questions.
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Button malfunction?
Mundus Gubernavi replied to William Oconnell's topic in Controller Mods Troubleshooting
Hello William, Thank you for your question. It's best to read al the instructions first before activating mods to avoid any confusion. You can either access them through the user account (the screenshot is attached) or by the link below https://megamodz.com/instructions/xbox-one Answering your question, some modes may not be compatible with the game you play. It looks like you have the Auto Spot mod activated and you are not playing Battlefield games. Here is the quick the link to access the Drop Shot/Jump Shot instructions https://megamodz.com/instructions/xbox-one/mods/updated-drop-shot-and-jump-shot First you need to activate the mod and then scroll to the sub-mode you want to play with (Jump or Drop Shot) Hope it helps. Let me know if you have any other questions. -
Sounds like a plan. This feature (Ping on ADS) is actually easy to implement. We will work on that and add it to our mods library soon. Now "Ping on ADS" feature can be configured on our latest PS4 Macro Remap Controller. https://megamodz.com/instructions/ps4/macro-remap First, you pair the D-Pad UP button with one of the Macro Buttons on the back Second, scroll to sub-mode #2, which is double-tap. Anytime you press the configured Macro Button, the modchip pins an enemy and you have a red dot over their head.
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Thank you for a detailed reply. What game are you using the "Ping on ads" feature? You would want to use Rapid Fire as an anti-recoil feature for long-range encounters. It will decrease the fire rate, but in the meantime, it will also decrease recoil and most of your bullets will get on target. This applies to SMG, LMG, and Assault Rifles. You can also use the Rapid Fire tactical feature which allows you to quickly turn Rapid Fire ON and OFF depending on the gaming situation and the gun you're currently using. https://megamodz.com/instructions/ps4/mods/updated-rapid-fire https://monosnap.com/file/zJVijRv3Qm3O5aEm1u6xrEqpvuGohn We never tried combining Strike Pack with our controllers. At first sight, it seems there shouldn’t be any problems using them both at the same time. Just try not to use too many mods/functions simultaneously since it may get confusing. Keep us updated on the progress.
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Hello Daniel, Thank you for your question? What is the main reason you would like to combine a striker pack and a modded controller? Pretty much Striker Pack is the same thing as a modded controller in a different form. Each of them has pros and cons and offer its own user experience. As for the no recoil feature, it is the Rapid Fire mod used with fully auto guns. It decreases the fire rate therefore partially illuminates recoil if tuned properly. What does “Ping on ads” do and in what gaming situation you wanna use it? I’m pretty sure our Macro Remap controller can replicate that. https://megamodz.com/ps4-macro-controller
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How to turn off mod
Mundus Gubernavi replied to Ivan Mills's topic in Modded Controllers - Newbies Questions
Hello Ivan, There are 2 types of mods: Shooting (Rapid Fire, Akimbo, Auto Burst e.t.c) and Special (Drop shot, Quick Scope e.t.c). Shooting mods are located on the 1ST slot LED (top left) Special mods are located on the 2-4 slot LED. If you want to turn special mods off you would hold down the mod button on the back and then tap the X If you want to turn shooting mods off then hold down the mod button on the back and press down on the D-pad. We also strongly recommend reading all the instructions first. You can access them thru the user account. The picture is attached below Or by this link below https://megamodz.com/instructions/ps4 What you refer to as "glitches real bad" is the Dual Trigger Rapid Fire Mod does its job. If you play with single weapons then activate the simple Rapid Fire Mod https://megamodz.com/instructions/ps4/mods/updated-rapid-fire Dual Trigger Rapid Fire is for dual-wielded guns to be able to have Rapid Fire on both triggers. -
None of the mods work
Mundus Gubernavi replied to Kelly Lynch's topic in Controller Mods Troubleshooting
Hi Kelly, Please keep in mind that the "enemy spotting" function is actually the game mechanic (In Battlefield games). And what the Auto Spot Mod does is just pressing certain buttons in a certain succession on the user’s behalf and executes the spotting mechanic. If there is no such mechanic in a game the mod won't work. -
Mod not working
Mundus Gubernavi replied to Jack Murphy's topic in Xbox One/Series X Modded Controller
Hello Jack, Thank you for your question. It looks like one of the modchip components isn’t working right. Unfortunately, there is no troubleshooting steps to take at this point. The modchip needs to be replaced. It’s a quick fix on our end. We are aware of this issue and currently working on the new modchip design update that will illuminate such problems from happening in the feature. Please send your controller back, we will resolve this issue ASAP. If you have questions regarding the returning process please contact our Customer Support Team. https://megamodz.com/contact-us Or simply create a new topic here https://megamodz.com/forums/28-orders-returns-repairs/ We apologize for the inconvenience. -
Mods troubleshooting
Mundus Gubernavi replied to Travis Homer's topic in Controller Mods Troubleshooting
Hello Travis, Thank you for your question. It is critical to activate appropriate mods depending on the game/gaming situations. Another important part is to understand the concept of a modded controller (mods). We strongly recommend reading this article we put up. https://megamodz.com/blog/modded-controllers-5-things-you-need-to-know Many users believe that activating as many mods as possible at the same time will give them an ultimate advantage which could be not the case if you are new to the modded controller concept. Although, an experienced user will benefit using multiple mods simultaneously. Keep in mind that every mod carries an additional layer of functionality. It takes time and practice to build up a skill of creating mod combos and executing them successfully. Here is the best approach you may try: - There is a learning curve. You may want to invest some time in reading all the instructions first. You can do so by the link below https://megamodz.com/instructions/ps4/mods - Once you have an understanding of the mod mechanic go ahead and try that mod out in a real gaming environment. - Once you’ve mastered one mod move onto the next one. - Lastly. You may try creating mod combos. Start with one shooting mod (Rapid Fire) and one additional special mod (2-4 slot LEDs) Once you’ve mastered 2 mod combos go ahead and activate up to 4 mods at a time. To answer your first question: “Whenever I activate some mods, my tactical and lethals Go off whenever I have something on me. So if I pick up a grenade, it will automatically throw it as soon as it can.” We need to know what mods you have activate at a moment and what configuration (sub-modes) you're using. Next question, is what game you are trying to use these mods with. Your second questions: “My rapid-fire also is buggy. It will shoot one time, pause for half a second, shoot three more times, pauses for half a second, and repeats that sequence” Rapid Fire is the mod that makes semi-auto and single-shot guns shoot as fully auto ones. Any time you hold down your fire-button the modchip is spamming this button for you. More info can be found here https://megamodz.com/instructions/ps4/mods/updated-rapid-fire A few things to keep in mind: - Our Rapid Fire functionality allows users to adjust the speed settings and make your semi-auto gun shoot as fast as possible. Here, we want to mention that it will allow your gun to shoot as fast as the game settings allow. Each game has a “speed cup”. - For the first time user, we don’t recommend messing with the programming mode. This feature considered an advanced one. Our preset Rapid Fire sub-modes are pretty close to most speed cups of the recent popular games. - If you've used programming mode and went above the game speed cup then it may create the situations you’ve described above. In cases like this just go ahead and reset your controller (modchip) to factory default. https://megamodz.com/instructions/ps4/mods-overview Hope it helps. If you need further assistance please elaborate on the topic and answer the question regarding the exact mods you use and the game you play. -
Your charging supply connector wears off at the same rate as the controller's USB port. When these 2 parts are plugged in they may still make a solid connection and your controller (standard PS4 controller) will receive just enough power to function. When you connect a new modded controller, first, it needs more power to start functioning, because there is an additional modchip installed which requires some power as well. And second, when you plug in a used charging supply the connection is no longer solid, because there is a level of progressive loss of material on your charging supply resulted from the mechanical interaction of two sliding surfaces under load. The easiest solution is to get a brand new charging supply. That way it will insure a solid, steady current flow.
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Hello Tristian, We've received your controller back. Just wanted to inform you that we were unable to replicate the issue you're describing. We have a few PS4 consoles (First Day Edition and bunch of PRO's) in our facility as well as lots of USB power cords (all of them are authentic SONY products). We also opened the controller up and tested all the modchip components as well as the battery. There were no issues found. We were able to charge and play with the controller every time we wanted to. It looks like the problem is exclusive to your particular charging setup. Were you using the controller with a console or a PC? Please allow up to 24 hours for our customer rep to contact you and assist you further.
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My PS4 controller won't connect to the console
Mundus Gubernavi replied to Milton Ryan's topic in PS4/5 Modded Controller
Hello Milton, Thank you for posting your question. Can you please describe what exactly happens? Does the controller Light Bar light up at all? Is it blinking? It could be an easy fix. -
Sorry to inform you, but It seems we may need to take a look at it and inspect the problem. Can you please send it back? The process is easy. - Go to Your Account - Purchase History - Start Return - Follow the prompts We will email you a shipping label so you can drop off a package at any postal office (USPS) or hang it to a mail man directly if you catch one around. We process all returns on Saturdays and those are ready to go on Monday. You'll be getting notifications emails along the way to stay updated.
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Hello Tristian, Sorry to hear that you're experiencing such a problem. Do you have any alternative USB power cords to try? Our controllers are sensitive to the level of power these supplies provide. Even if your charging supplies work well with your standard controller they (charging docs, cords) may not provide the needed level of energy to the modchip we install causing the modchip to go to the sleep mode. Our best recommendation would be to try a new USB power cord. That should solve the issue. Please keep us posted on the progress.
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Rapid fire not working
Mundus Gubernavi replied to Isidoro Kenton's topic in Xbox One/Series X Modded Controller
Hello Isidoro, Sorry to hear that you're having problems operating your controller. Here are the troubleshooting steps to try: 1. Reset your controller back to factory default settings https://megamodz.com/instructions/xbox-one/mods-overview Follow the link above and scroll all the way down. There is a chance you've changed the button maps (button layouts feature) on your controller accidentally. https://megamodz.com/instructions/xbox-one/mods/button-layout-maps If that the case you may not able to activate Rapid Fire pressing the button combinations indicated in the instructions. After performing the reset try activating Rapid Fire again. 2. If the step 1 doesn't solve the issue you will most likely need to send the controller back. Especially, if you can activate every Mod but Rapid Fire. Sending your controller back is easy and free. Just login to your account and then go to Purchase History - All Orders - Start Return and follow the prompts. We will email you a return shipping label that you can print off, attach to the box and drop off your package at your local postal office (USPS). We currently process all returns and repairs on Saturday. Meaning your return will be fixed and shipped out by Monday. We apologize for the inconvenience. -
ARMOR REPAIR ASSIST - NEW MOD ALERT
Mundus Gubernavi replied to James Brady's topic in New Software Features
Hello Avery, There is no such a game mechanics (Armor Repair) in Modern Warfare. Health regeneration in Modern Warfare Multiplayer is automatic therefor there is no way to optimize it using mods/macros. However, there is a Tactical Equipment in the game called Stim Shot. It speeds up the auto-health regeneration that is in the game already but just a few seconds overall.