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Mundus Gubernavi

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Posts posted by Mundus Gubernavi

  1. 14 hours ago, K R said:

    Hey,

     

    When I try to customize timing of my sub mode by pressing the mod switch and tapping the PS button my controller just vibrates and cancels and goes back to normal. I have the sub mode selected and rapid fire turned on all instructions are followed but the sub mode speed customization doesn't seem to work.

    Hello,


    When you press the mod button and tap the PS Home button you enter the Programming Mode. The four LED lights will come up in white and stay lit. If the user stays inactive the modchip will exit the Programming Mode Menu automatically in 3 seconds. The 4 LED lights will go off and the controller will vibrate. It's the feature,  not the bug.


    If you wish to edit the pre-set Rapid Fire speeds, you are missing a few more steps. 


    Generally, it's not recommended to tune in factory speeds as the default ones can handle most games/games just fine.


    Here is the link to the detailed written instructions below:

    https://megamodz.com/instructions/ps4/mods/updated-rapid-fire

    The section that describes the default speeds customizing process is "Setting Up Custom Values"

    1557365087_MonosnapRapidFireModInstructionsForPlayStati.thumb.png.b8eff37d6b6e0c8c85993da14c4e3a3f.png

     

     

    Let us know if that helps. 

     

     

  2. 14 hours ago, Felix Krauss said:

    Hi,

     

    Just bought a PS5 Edge Controller with macro remapping extra. Everything works. I can assign stock buttons to the macro Buttons, switching the 5 sub programs. But i cant enter the programming mode by hold mod button + ps button.

    I want to change the time from the turbo mode.

     

    Hopefuly someone can help.

     

    Greets

    Hello Felix,

     

    Thank you for your recent purchase with us.

     

    Entering the programming mode on the DualSense Edge is a bit different. Instead of holding down the  Mod Button and PS Button you will need to press and hold the Mod button and D-Pad UP Button. The instructions were missing that nuance and it has been corrected. Sorry for the inconvenience. 

     

    1430208424_MonosnapInstructionsForPS4PS5andDualSense.thumb.png.9b196011e75f1d8474c1235f71e6ea77.png

     

    Let us know if you have any other questions.

  3. 5 minutes ago, Erin Germany said:

    I bought the dualsense edge controller juggernaut edition with y’all but I didn’t get the 2-4 led light I only Got 1-4 led lights? 

    Hello Erin,

     

    Thank you for your recent purchase with us.

     

    That's correct. The modification you have bought has only 1 Custom LED Indicator on the back.  The other LED indicator is for the Advanced Back Paddles functionality. Your controller doesn't have that. 

     

    let us know if that helps. 

  4. 11 minutes ago, JARED COADY said:

    After some brief testing I noticed that the mods are still working, it’s just that all 4 leds stay on a red. It can be tough to adjust submods for rapid fire as an example with them all staying on. 
     

    Any advice on what I may be able to do myself to correct this without shipping it back? I’d like to avoid shipping fees and any replacement costs if I can.

     

    thanks

    Unfortunately, the only fix is to replace the LED board. The procedure can only be done by our technicians.

     

     

  5. 2 minutes ago, JARED COADY said:

    Hello,

    I purchased a PS5 controller from you and it has worked great. However recently I noticed an update occurred for the controller and since then whenever I want to use it the mod lights are all on and red. I can’t get any mod to work, I even tried the mod reset sequence which the lights turned white and then did the small flashing action I believe signifying the rest worked. However the lights just went back to all being on and red.

     

    Any suggestions to help get this working again?

     

    thanks

    Hello,

     

    DualSense controller firmware updates do not affect mods in any way.

     

    From what you describe it looks like the LED indicator is malfunctioning.

     

    Please go ahead and send it back. We will take a look at it.

    Here is the link with the instructions below:

    https://megamodz.com/returns-and-repairs

  6. 21 hours ago, Kyle D said:

    Hey guys,

    has there been any progress on the production for the custom shells?

    Hi Kyle,

     

    Yes, it has been. We are receiving about 20 front and back shells of different colors/designs this week (the shipment is in transit currently) as well as the other controller parts (trims, attachments, and buttons). It will take a few more days to edit pictures and upload them onto the website. Realistically speaking, I would say those new options will become available by the end of the next week. 

     

    We know it has been quite a while since we announced custom parts for the PS5 Edge Controller. We are finally getting closer. Thank you for your patience and understanding. That means a lot to us.

     

     

  7. 48 minutes ago, Nate River said:

    1. If it's not the x button by default but I set it in the in-game controller options so that the jump is assigned to the x, will that work?

    Yes, as a long as the Jump Button is assigned to the X button on the controller it will work. 

     

    49 minutes ago, Nate River said:

    2. The Mod called "Layouts" in the edge controller creator shouldn't it be used to make it work with any button? What is it for then?

    This feature is for old COD games primarily. It allows the use of all mods in different preset COD button layouts such as Tactical, Lefty, Nom4d, etc. The main use of it in the latest COD games is to be able to set Rapid Fire on the R1 button instead of R2 (Default Flipped). 

  8. 4 hours ago, Nate River said:

    Im thinking about buying an edge controller only for the mechanic to press a two buttons at the same time, but with the release of the new game Xdefiant, I would like if the rapid-fire mod will be compatible.

     

    Thank you.

    As long the the game features semi-auto and/or single-shot weapons Rapid Fire Mod will work. 

  9. Hello Nate,

     

    Thank you for your question.

     

    1 hour ago, Nate River said:

    So from your answer I understand that the edge controller allows you to select a button on the lever through its original Sony software, for example the x, and with the included modchip we could assign another one, for example square, making pressing the lever actions x and square at the same time, is this true? In Fifa to make a fake show we need press x+o, so with this, press the lever is enough, right?

    Yes, your assumption is correct. You can perform the "fake show" movement in the FIFA game by only pressing the back lever on the Edge Macro Remap controller. 

     

    1 hour ago, Nate River said:

    And also, would it be possible to configure a button, for example square, to make two buttons with this method (one original software and the other modchip, square and triangle) to reassign it? For example:


    We have square modified to do square+triangle, and now we configure the lever to do x+square, which would be x+square+triangle with just that press, this is so?

    Only the back levers can have modified stock button inputs. The stock/face controller buttons (inputs) themselves cannot be modified. 

    The back levers can only have 2 stock controller buttons assigned and be further configured with sub-modes through the modchip interface. 

    Here is the link with the detailed instructions below:

    https://megamodz.com/instructions/ps4/macro-remap

     

    Let us know if that helps. 

  10. 10 hours ago, Rachel Turnbull said:

    On the edge controller are the sticks still replaceable once the remote is modded ?

    Hello Rachel,

     

    Thank you for your question.

     

    That depends on the controller mods configuration. There is an option to leave the stick modules replaceable but at the cost of some mods and functions.

    Mods such as Auto Sprint, Sniper Breath and Button Layouts will require hard soldering of the PS5 Edge thumbstick therefore the stick modules will become unreplaceable by the user.  

     

    If you build a PS5 Edge Controller through the Controller Creator Platform you will have an option to specify with Stick Modules Configuration (swappable/unwrappable) you would like to go with.

     

    Please refer to the screenshot below:

     

    648851432_MonosnapCustomDualSenseEdgePS5ControllerCrea.thumb.png.8097dcd4dda36760a89028e445eb857e.png

     

    Let us know if you have any other questions.

     

     

  11. 22 minutes ago, Estefano Ro said:

    (warzone)

     

    When i have auto spot on and I try to “aim down sight” it throws a grenade(etc) instead. I read in another post about this same issue. And how i have to change “sub modes” But there was only instructions for xbox, and im on ps5. Did i miss something? What are sub modes and how can i change it to fix this? sorry im a newbie I just got a controller and i totally love it. A response would be greatly appreciated.

    IMG_5143.jpeg

    Hello Estefano,

     

    Thank you for your recent purchase with us. 

     

    For the Auto Ping Mod to work in Warzone please follow the instructions below:

    https://megamodz.com/instructions/ps4/mods/updated-auto-spot

     

    In short, the Auto Ping Mod has 4 sub-modes. The number 3 and 4 are designed for Warzone. The first 2 won't work properly in Warzone.

    You will need to scroll to either 3 or 4 by following the steps in the link above. 

     

    Let us know if that helps. 

  12. 8 hours ago, Matt Hahlen said:

    Do we know what the price will be for the DeckHD screen upgrade yet?

    Hello Matt,

     

    Thank you for your question. Yes, the price for the high-resolution screen (1920x1200px) will be $149.99 if you configure a new Deck and $199.99 if you sending In your own Deck.

     

    Let us now if you have any further questions.  

    • Like 1
  13. 5 minutes ago, Josh VanOrman said:

    It helps out a lot. 
    The last clarification I have is with the Mechanical Shoulders, if this option is selected does that make the controller semi-permemently/hard to remove, or is this something that could be taken off and put back on like a cap of some sort? I do love the idea, I just don't want to get a nice controller like this that I can't use for any game

    The Mechanical Triggers option is permanent but can be reversed by us if needed. The controller with the option installed can be sent back for an upgrade. 

    • Like 1
  14. Hello Josh.

     

    Thank you for your question.

     

    Here are the answers:

    55 minutes ago, Josh VanOrman said:

    I am wanting a the adaptive triggers, but also I am intrigued by the hairline triggers. I see the mechanical buttons and shoulders option, but it seems that that's more of a button for pressing like a mouse click and less of an actual trigger anymore. I also saw in earlier posts something about upgraded triggers not working well for racing games, but I do want to have the flexibility to do both. So, does the Mechanical Face Buttons + Mechanical Shoulder Buttons (Soft Version) option allow for that?

    Mechanical Triggers are designed exclusively for First Person Shooter games. They won't work in Racing games, that is correct. If you opt to get those, Adaptive Triggers will become unavailable on the controller.

    If you want to have flexibility, then possibly the Edge Controller will be a better choice as it offers 3-Position Trigger Locks:

    https://megamodz.com/Custom-PS5-Edge-Controller

     

    55 minutes ago, Josh VanOrman said:

    Does the interchangeable thumb sticks come with the different sizes or do I need to purchase them separately?

     

    The set of 3 pairs comes with 3 lengths (11mm, 14,5mm, and 17mm), and 2 shapes (Concave and Convex).

    Sold as a set.

    845887939_image(1).thumb.webp.6be4f3cb6f25f8355581d1b6d857aa94.webp

    55 minutes ago, Josh VanOrman said:

    Does adding anything in particular make it so that the rumble motors or the adaptive triggers get removed? 

    We do not remove Rumble Motors at all. Adaptive Triggers only get affected if you select the Mechanical Shoulder buttons option. They don't get removed, they just get disabled. 

     

    Hope that helps. 

     

    • Like 1
  15. 3 hours ago, Scott Earley said:

    Thank you so much Mundus, I really appreciate that! I guess I have some studying to do,  I had no idea about the "Sub" modes or how to work them or even turn them on.  Just thankful it's not the controller and it's user error. 

    I appreciate the feedback and thank you so much for the controller,  is awesome!

    Hi Scot.

     

    Always happy to help.


    There is a learning curve when it comes to mods. It adds an extra layer to the controller's functionality.
    When mastered, it can boost your gaming performance and is fun.


    Let us know if you have any other questions.  

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